Friday, December 5, 2014

GM_Solspiral's PAP Guide to the Cavalier: Archetypes and Multiclassing

Archetypes
There’s a few awesome options and a few head scratchers. The cavalier could certainly use more.


Beast Rider trades heavy armor and expert trainer for a really nice mount upgrade that continues to upgrade at 4th and 7th levels. Really solid choice.
Daring Champion pretty much your best option if you do not want a mount
Dune Drifter if you wanted a gun this is the way to go, you lose tactician which is awesome and you aren’t quite as cool as a regular gunslinger but it is an equitable trade.
Emissary you gain things you can gain in other ways and lose things you cannot gain in other ways.
Gendarme be less versatile for no good reason
Herald Squire takes out some of the best parts of being a cavalier, no dice
Honor Guard another spellcaster’s cohort
Horselord ok if you wanted to make a dex/dervish build but if you’re doing that why cavalier?
Huntmaster it is a really good trade low-mid levels a sad mistake in high level play
Luring Cavalier Cavalier’s aren’t great archers, if you are hell bent on this path this is for you.
Musketeer dune drifter does it better
Outrider (Lashunta) basically this is a decent teamwork focused archetype.
Standard Bearer great way to get banner instead of mount for a cavalier dip, for a standard cavalier this is not a good option.
Strategist improves cavalier’s best abilities, swaps one of the worst.
Wave Rider not an aqua campaign? red, aqua campaign? Blue

Racial Archetypes
Fell Rider is amazing I just wish it came with mount options, but this will make a mean horse.


Multi-classing
Thanks largely to boon companion you can dip upto 4 levels in a full bab or ¾ bab class with little to no pain, there are some truly solid options that reward you for doing so. Some even give you your feat back!


Barbarian- solid option if you want a damage upgrade and lose no BAB. The 2 rage powers you gain usually trump feats and you get a few bonus goodies to boot.
Bard - For 1 BAB and a feat you get to be even more a team player than a normal cavalier, gain a boatload of skill points and class skills, some ok spells, and shore up your 2 weak saves. It is a solid option
Cleric - for a 1 level dip you can gain 2 domain powers worth way more than that feat, for 3 levels you can self buff a bunch as well. You’re a little more MAD but not overly much.
Druid - I love druids but you’re way too into metal for this to work.
Fighter- only reason to bother is weapon specialization.
Monk poor synergy.
Paladin/Antipaladin - It’s a good match if you’ve got the Cha.
Ranger not a terrible route, not a great one either.
Sorcerer -sorcs are very all or nothing, exception is to get into Dragon Disiple which is an awesome prestige class for you.
Wizard good utility but you’ll mostly cast from wand.
Alchemist -Vivisectionist and mutagens sell me.
Inquisitor -cleric dip is way better.
Magus -I want this to work, it does not
Oracle -Great options with revelations and opens up extra revelation. You can pick an AC and stack them which is another bonus.
Summoner -Not for you
Witch -not front loaded in the right way
Arcanist -like the wizard only not as front loaded, like at all.
Bloodrager -good alternative to sorc dip for DD
Brawler -the fighter called, he wants his lunch money back. This class is broken because of that flexible feat.
Hunter -ok this can mix really nice if you want to maximize your TW feats and pets. I’ll revisit in the builds.
Shaman -like  the witch only worse.
Skald -it’s an ok option but I’m not sold for some reason
Swashbuckler -just play a daring champion
Warpriest if you’re in this it is likely for sacred weapon meaning you’re in it for 4
levels. There’s a lot to like about warpriest but I’d rather dip 1-3 levels of cleric for the more powerful domain abilities.


Prestige Classes
For this guide I’m going to stick to the ones that seem like they might make sense to a cavalier. If it isn’t called out specifically it is in all likelihood red.


Dragon Disciple -so many nice bits for a cavalier primary… the stat adds being the best part, but also the spells, and the wings, and the breath weapon.
Duelist -lose no BAB and get really good with 1 handed weapons, seems like it’d mix well with daring champion.
Eldritch Knight -lose no BAB but you’re mount is going to suffer and you’re just gettign caster stuff in exchange.
Shadow Dancer -would mix well with daring champion but only take 4 levels.
Battle Herald -if you want to make your bard dip pay off a little more there are worse choices.
Celestial Knight -your mount suffers for your gain, might be worth it for some builds but nothing I’m about to present.
Chevalier -lots of the benefits of the paladin dip without the paladin code, or being specific to a deity.
Furious Guardian -if you were determined to make one of those awful guard the other character archetypes work this would be a decent way to finish the concept into something kind fo awesome.
Golden Legionnaire -ok so make yourself even more of a team player for not at all painful requirements. Would mix well with a daring champion or something that loses mount in particular.
Grand Marshal -mixes great with your gun archetypes.
Gray Warden -gain judgements and divine caster levels and bonuses to intimidation. Good way to round out a cleric dip and order of cockatrice.
Hell Knight Commander -kind of awesome really.
Hell Knight Enforcer -loses too much
Holy Vindicator -could be worth it but I hate losing mount levels for this.
Inheritor’s Crusader -just be a paladin if you wanted this.
Justicar -sounds like something we’d want, we don’t
Liberator -weird combo that could make a fascinating character… Beast rider from isc + Liberator to make a wild savage that broke from slavery and now takes revenge. You’d be really good at sunder.
Low Templar -mix a little roguish dirty fighting in with your knight.
Mammoth Rider -no BAB loss and your companion gets better… if you’re not into dungeons and spend most time out in the open this is almost a straight upgrade
Nature Warden can be sooo awesome when combined just right with an oracle or cleric dip and aasamar
Pit Fighter -progresses BAB and gains a few nice dirty tricks and could mix well with a order of cackatrice
Stalwart Defender -mixed with barbarian and dwarf maybe this could be worth it but generally I prefer mobility to standing still and hoping to get attacked
Student of War -could be cool despite losing mount levels, there’s something for the stances and bonus feats.
Swordlord -not a good mix


Intro
Attributes and Races
Traits, Skills, and Feats
Orders
Archetypes


Alternate Opinions and a few areas I didn't cover

Builds
Spirited Charging Pouncer
Knight of Shadows
Dragon Knight
Mighty Halfling
Drive-by-skirmisher

1 comment:

  1. Rogue needs a 4 level dip to be worth it, but can be potent. Scout rogue gets sneak attack any time it charges. If you're a half-orc you can add Skulking Slayer to turn the sneak attack into d8's. If you're unchained you add a rider to your sneak attack to make them loose attack or AC once you hit them, and a rogue talent will stop them from making AoO's as you ride away.

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