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With massive horns and claws, this creature seems to display a constant cocky grin. Its wild eyes shine with malice.
CANDARIAN DEMON CR 5/MR 2
CANDARIAN DEMON CR 5/MR 2
CE Medium outsider (chaotic, demon, evil, extraplanar, incorporeal, mythic)
Init +7; Senses darkvision 60 ft.; Perception +11
AC 18, touch 18, flat-footed 15 (+5 deflection, +3 Dex)
hp 57 (5d10+30)
Fort +3, Ref +7, Will +9
Defensive Abilities incorporeal, natural invisibility; DR 5/epic; Immune electricity, poison; Resist acid 10, cold 10,fire 10; SR 17
Speed fly 40 ft. (good)
Melee incorporeal touch +8 (1d2 Wisdom damage)
Special Attacks mythic power (2/day, hollow soul (DC 19), surge +1d6), plant possession
Str --, Dex 17, Con 14, Int 15, Wis 17, Cha 20
Base Atk +5; CMB +8; CMD 18 (can’t be tripped)
Feats Improved Initiative, Iron Will, Ability Focus (curse)
Skills Bluff +13, Fly +11, Intimidate +13, Knowledge (nature) +10, Knowledge (planes) +10, Perception +11, Sense Motive +11, Stealth +11,
Languages Abyssal, Celestial, Common, Draconic; telepathy 100 ft.
Environment any forest
Organization solitary, pair, band (3-6)
Hollow Soul (Su) Damage-contact (curse); save Will DC 19; effect shaken plus 1 Wisdom drain per round (see below); cure 3 consecutive saves. This is a fear effect. The save DC is Cha-based.
A creature who dies from Wisdom damage while under the effects of this curse is immediately transformed into a dread ghoul1 with DR 5/slashing. Furthermore, a new candarian demon is summoned as if by a gate spell and immediately gains the benefits of a magic jar spell possessing the ghoul.
Candarian demons can only bestow this curse by dealing hit point damage with a physical attack with their plant possession ability or while possessing a ghoul as a result of this curse. It costs the candarian demon 1 mythic power to apply the curse.
Plant Possession (Sp) A candarian demon can possess plants as if using animate plants at CL 13. While using this ability, their essence is imbued into the plants as if under the effects of magic jar.
These invisible terrors enjoy toying with their prey before striking. First they try and lure an easy victim into an area thick with vegetation and attack them with plant possession. They’ll let the prey live and follow it as it returns to other areas with more prey. Only when it thinks it has the advantage will it continue to drain the victim until it becomes a ghoul with a new candarian demon ally.
Once unleashed on the world, these demons are difficult to destroy or return to the Abyss. They make cleaver use of their abilities to attack only small groups until they can build up their forces.
1 – Advanced Bestiary. Copyright 2004, Green Ronin Publishing, LLC