Monday, August 12, 2013

Monster Monday: Scorpion-tailed Tamarin

Once again I design a monster then I look for an image, this is fairly close.


Cheeky Topaz Monkey Scorpion by Katskratch
 
 
 
 
A shriek from above is the only warning as this streak of black and white fur descends towards your face.

Scorpion-tailed Tamarin CR 3
XP 800
N tiny magical beast
Init +10; Senses darkvision 60 ft,; Perception +9

----- Defense -----
AC 20, touch 18, flat-footed 14 (+6 dexterity, +2 natural, +2 size)
hp 28 (4d10+4); fast healing 2
Fort +5, Ref +10, Will +0
Weaknesses Thralled -2 to saves against charm

----- Offense -----
Speed 30 ft., climb 30 ft.
Melee 2 claws +8 (1d4-1), sting +12 (1d6-1 plus poison)
Ranged rock +12 (1d6-1)
Space 2-1/2 ft.; Reach 0 ft.
Special Attacks leaping pounce, poison

----- Statistics -----
Str 8, Dex 23, Con 12, Int 13, Wis 8, Cha 5
Base Atk +4; CMB 1; CMD 17
Feats Weapon Finesse, Improved Initiative
Skills Acrobatics +18, Climb +14, Perception +9, Stealth +22, Swim +5 ; Racial Modifiers +8 Acrobatics, +4 perception, +4 Stealth Languages understands common

----- Ecology -----
Environment warm or temperate forests or jungle
Organization solitary, pair, band (3–9), or troop (10–40)
Treasure none

----- Special Abilities -----
Leaping Pounce (Ex)
Any movement that ends with the Tamarin landing adjacent to a target allows the Tamarin to use all their natural attacks against that target.
Posion (Ex) Sting—injury; save Fort DC 14; frequency 1/round for 6 rounds; effect sickened for 6 rounds; cure 1 save.

Resembling normal tamarins apart from their sharper claws and scorpion tails, they sometimes like to follow normal tamarins which are friendly and harmless. These tiny omnivores are known to gang up on larger prey relying on ambushes, hit and run poison strikes, and ranged strikes. Local legends hint that they were magically crossbred from normal tamarins and greensting scorpions with a touch of troll blood to become a more durable familiar, however their hunger overwhelmed their senses and the turned on their creator and escaped into the wild.

Scorpion-tailed Tamarin Swarm CR 8
XP 800
N tiny magical beast
Init +10; Senses darkvision 60 ft,; Perception +9

----- Defense -----
AC 20, touch 18, flat-footed 14 (+6 dexterity, +2 natural, +2 size)
hp 54 (8d10+8); fast healing 2
Fort +9, Ref +14, Will +1

Immunities: Swarm traits
Weaknesses Thralled -2 to saves against charm

 

----- Offense -----
Speed 30 ft., climb 30 ft.
Melee 4d6 + poison
Ranged rock +12 (1d6-1)
Space 10 ft.; Reach 0 ft.
Special Attacks leaping pounce, poison

----- Statistics -----
Str 8, Dex 23, Con 12, Int 13, Wis 8, Cha 5
Base Atk +8; CMB 1; CMD 17
Feats Weapon Finesse, Improved Initiative
Skills Acrobatics +18, Climb +14, Perception +9, Stealth +22, Swim +5 ; Racial Modifiers +8 Acrobatics, +4 perception, +4 Stealth Languages understands common

----- Ecology -----
Environment warm or temperate forests or jungle
Organization solitary, pair, band (3–9), or troop (10–40)
Treasure none

----- Special Abilities -----

Posion (Ex) Sting—injury; save Fort DC 18; frequency 1/round for 18 rounds; effect 1d6 con damage.

No comments:

Post a Comment